


We were buying a wide range of players but without certainty that they were the right fit for our game. “Technically, we also didn’t have much of our own infrastructure to do this analysis on our own. They faced difficulties achieving a more granular level of analysis. While scaling up, Kolibri Games needed to better understand how they were best acquiring players. In 2020, Ubisoft acquired 75% of Kolibri Games at 100+ million downloads, and 650,000+ five star reviews. In 2018, Kolibri Games hit 50 million downloads and ranked first among the “Rising Stars” in the Deloitte Technology Fast 50 Award.

Kolibri Games launched Idle Miner Tycoon in 2016 after just eight weeks of development and continued to enhance the game based on feedback from the community.Įver since, they’ve continued to do so on a mission to become the most player-oriented games company in the world.
